About This Game A Sandbox-Adventure-Pirate-RPG that takes inspiration from Pirates of the Caribbean (2003 video game), FTL: Faster Than Light, and Sid Meier's Pirates but makes certain to stand out on its own.Explore a massive world with unique islands and landscapes. Discuss rumors and discover the origins of each island by talking to the people that live thereExpect the unexpected when at sea. Events you may be unprepared for may occur such as a foodborne illness among your crew. You'll need to have access to the right supplies and have the experience to keep your ship afloatA casual but real challenge - While simple to pickup and understand, there are numerous events that only an experienced swashbuckler will be prepared for. This makes the game more satisfying for long term piratesThoughtfully executed cutscenes that help to bring the world to life as well as reward pirates that exploreSailing between islands is necessary to expand your control over the world and to increase your reputationTending to the morale, hunger, and thirst of your crew will require you to maintain a supply of food/water and consider whether or not rationing food is required during long journeysGoverning islands you've conquered is a difficult responsibility as you will need to solve economic issues before they get out of handPurchase larger ships as you fight your way through the sea. Famously powerful vessels such as the Galleon and Man of War are but a few of the available shipsBonus featuresCommunity translations and a translation tool that simplifies the process for contributorsUnique leaderboard system that tracks your overall career as a pirate across multiple savesQuick access to developers for easy discussion/suggestionsSave compatibility between updates 1075eedd30 Title: Don't SinkGenre: Adventure, Casual, Indie, RPGDeveloper:Sebastian Nigro, Christopher Anselmo, Daniel MarquesPublisher:Studio ErisRelease Date: 13 Apr, 2018 Don't Sink Addons dangie bros dont sink your boat. itunes won't sync iphone. don't sink pc. dont sink trainer. don't sink your boat challenge. don't sink reddit. don't sink dangerous cargo. don't skid you might sink. why don't logs sink. don't sink the ship book. don't sink meaning. why don't fish sink in water. don't sink autopilot. don't sink wiki. don't starve remove sinkhole. dont sink igg. why don't whales sink. don't sink en español. don't sink poem. don't forget the kitchen sink. why don't continents sink. dont sink skidrow. don't let us sink crossword. don't sink warning. contacts won't sync from iphone to ipad. don't let it sink in. sims 4 don't use sink. don't sink callout. don't sink achievements. think deep don't sink. don't sink in the sink. sailor don't sink her. dont sink paris. don't sink gpws. don't sink eshop. why don't we sink in dead sea. don't sink ps4. contacts won't sync to mac. don't sink into fluid overload. don't wanna sink in. don't sink pull up terrain. flogging molly don't sink the boat. don't sink lost necklace. why don't bugs sink in water For some reason i cant buy things from the shop i went to every island and i could not buy anything why is this happening.. this game i absolutly love.. unfortunatly this latest update i cant play it now. it kicked me out as soon as i get to "Click To Start" hope the patch is fixed soon p.s. its not my pc cause i run on the GTX 1060wanna see the game 1st hand? play this video:https://www.youtube.com/watch?v=OdQpNK4c5L8. A short little game about being a good pirate. Help other people out but also murder and pillage to run all of the islands? I don't know, everyone seems to think you're a good guy. You do some nice things to help people out.The game's pretty easy. Permadeath is optional, and you really don't get anything extra for doing it I think. It has nice pixel graphics, and just a few bothersome factors such as you have to stand to a certain side to talk to people, you don't know what you can interact with until you get into that certain spot, and that there's a lot of just sitting and waiting while you sail. Overall, I enjoyed it!. U need dem mons to da funs. This is one of the best games i've EVER played. It's so fun and has a lot of content for begginers to mess around with. The updates just keep on coming and it's not even fully released! The developer is so helpful and kind, would love to see this game prosper. Highly reccommended!. This game is simple yet fun. It is in many ways like a tycoon except with adventure aspects. It handles the concept in a way that makes it fun to progress. The only problems this game has is the lack of more islands to explore and the amount of things you can be assaigned to do. I think there definitely should be some more updates that add more islands and more tasks that can be assaigned, as in from a shop manager or a recruitment center manager. Overall It's worth the money and it's a fun game.. Not good at all.I'll praise the visual style - it looks very good and different from most other games. Great colors (especially when changing with time of day, although it is a bit too quick) and good use of shaders too. Very unique, so nothing to complain there! (Other than the quests and interactable items not being very visible)The reason I really dislike the game as a whole, though, is that it has no really purpose. Like so many other games out there, they seem to have nothing to say or show. Maybe half of the mechanics in the game are completely superfluous, making no difference to play at all. The other half is incredibly simple, presenting no real problem.It's almost a clicker game, in that you're somehow encouraged to keep buying and upgrading things that will only lead to upgrading more things. And even that respect, it fails, since the optimal path to the achievements would probably be not to buy anything and instead save up to buy the last ship. The last point I really dislike is the fact that the world revolves around the player 100%. Instead of you having to look at the world and its rules and figure out how to survive or "climb the ladder", the world is always exactly balanced with you. Which is a really bad thing? It becomes a pure hoarding game where you do menial tasks to get the next upgrade until you buy everything. Ok, so you have a ship, and there are islands. You're supposed to go from island to island and buy resources, buy better ships, and do some quests. You can also capture islands and then have a kind of pointless city management segment that is just a waste of in-game money.During the sailing, you're suppose to keep your crew fed, and your ship repaired (for battles). The biggest problem here is that you don't need to control resources almost at all. (1) they're incredibly cheap, so you can stock up entirely and never have too little space or money; (2) you can go between the two extremes of the map without having to worry about feeding the crew. So this removes any aspect of planning from the game. You don't really need to think about which island to visit first, or buy resources accordingly or any of that. So the whole resource system is pointless. Then, there's the battles. In some trips, you have combat. The combat reduces to: A seconds to do B damage OR kill C crew, D seconds to heal E amount. That's about it. Or you can flee. So, really, it comes down to very simple arithmetic. You decide whether it's faster to kill through damage or crew, and you heal before the opponent has time to kill you. There's no problem to solve, here, the solution is obvious so... why? It would be interesting if the timers depended on the amount of crew members, or you could upgrade different aspects and have to figure out the opponents'... but there's none of that (or at least none that's relevant). So yeah.Then there's the worse fact that you encounter ships based on *your* ship! If you have a tier 3 ship, your encounters will be against tier 3 ships (with some low variability of +-1 tier). The game could have danger zones with higher risk/reward or requiring a better ship to access, but no. Instead, you can probably play the whole game in your first ship, since the game is designed entirely around you. It's pointless.Finally, there's the actual money making. Aside from a finite number of side quests, all you have is a fetch quest (get to this port). And you can have only one fetch quest too! Once you finish it, more will become available, but always one at a time (presumably a way of extending the length of the game in a very artificial game - since it took me 4 hours of very inefficient play). This will earn you between 1k-2k. The last ship costs 50k. You can also conquer towns (which has no mini-game, you conquer it if you have >= X crew, and then lose some of your crew in the process). Once you control a tower, you can build a shipyard, a farm, a mining camp, etc. which I don't really the point of. They make resources available and increase a town's profit by 10% or 20%.Either way, each time you visit a town, you'll get 0.5k, more or less. So it's not really the best way of making money. You can also allocate resources to different things to make more money, but the difference is very small so I didn't bother. Again, there was no point. The game had no challenge. I've never had my towns conquered back (although I think it's possible?) and buying each kind of building would cost 2-5k. For a reward of 0.5k every 20 minutes. Oh, and you also have to visit the town to collect its profit - which means you'll be better off not buying anything and focus on fetch quests entirely.I'm being very harsh, but really. There's no point to the game. The systems are mostly theoretical, and not actually balanced to work in practice. The side quests are few and not very meaningful at all either. The whole game relies on compulsive play. And that's not good. Looks great, but nothing else to it, in my eyes.. Don't Sink is a game where you can travel to islands, fight other pirates and search for treasures along the way, and also build your own pirate town. The game has very colorful pixel graphics that make you feel in a caribbean sea. Right now, the game is in early access, the developers make the Trello board of task publicly available so you can keep up with what is planned and a Discord channel so you can chat directly to them, which is great for transparency. I like what I played in early access release build and can't wait until more is implemented. Update 0.3.0.0, Side quests, GUI improvements, and more!: The big week one update!. Don't Sink is now available on Xbox One!: After a few months of silence we're back with the official release of Don't Sink for the Xbox One!Xbox One Store Page[www.microsoft.com]We want to thank everyone for all of their support over the past year and since release. We couldn't have done it with out you and we hope to continue pushing forward!. Don't Sink is now on the Nintendo Switch!: [www.nintendo.com]It has taken nearly 6 months but we managed to finally get Don't Sink onto the Nintendo Switch! It's available now!https://www.nintendo.com/games/detail/dont-sink-switchThank you everyone for supporting us and helping us to get this far. We couldn't have done it without you.As always... stay salty sea dogs!. General improvements and polish (Update 0.4.3.0): Happy new year pirates!. Duke of Defense Is Now Available!: After Don't Sink I took a lot of time listening to feedback and did everything I could think of to improve on previous mistakes. Some of it was simple changes such as including custom controls and more story-based content. Overall what I learned was that I wanted to make a more tailored experience. One with memorable characters and humor. A lot of unique content instead of the rinse and repeat style of open-world game structure (not to say that is the case for every open world game).Duke of Defense is the first game I can say I am truly proud of. Topher (the musician/web developer behind Don't Sink) and I have poured every ounce of our being into this game. Even after we finished the game we sat and began work on additional post-game content.We would love to hear your feedback and find out how you feel about the new direction we've taken.https://store.steampowered.com/app/882210/Duke_of_Defense/. Don't Sink is 30% off for the next 24 hours!: chrono.gg has provided a 24 hour sale of Don't Sink! That means you can pick up a copy for only $7 right now!Website: https://www.chrono.gg/. Kickstarter for Duke of Defense is live!: Hey everyone! While we are working on the console releases for Don't Sink Topher and I have started another game titled "Duke of Defense". We are going to be releasing on a few platforms but really want to expand on the game so we've started a kickstarter with a playable demo! Check it out!Kickstarter Page. UI overhaul #1 (Update 0.7.3.0): Some of the new UI has arrived!. New quests, treasure islands, and more! (Update 1.1.0.0): Hello ye salt lickers! I'm not sure what a salt licker is actually but I do hope this update finds you in good circumstances!We've added a BOAT LOAD (pun intended) of new content. Three new quests each with unique gameplay that includes quest specific islands, music, and DOLPHINS. That's right there are dolphins involved. You will find quests in Yaleshka, a treasure island, and Danier.We managed to fix a few game breaking issues too so there's that to look forward to if your game previously caught fire upon creating a new character. Lastly and one of the most significant changes is the balancing of ships which I won't go into detail about.Console releases
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